This game is odd man.
1.0.7 brings in some intense balancing. I wanted to create more of a sense of progression in the game so there is now a lot more variation between earlier and later levels. I also wanted to increase the speed of the gameplay.
Fixed base laser glitch.
Move speed scales differently for enemies.
Laser shot frequency scales differently for Eyed.
Lilac stun point scoring bug fixed.
Lilac speed scales differently.
Introduced multiplier for score streaks.
Nipple upgrade (if you aren’t upgrading your nipple, what are you doing?)
New Lilac stun noise
New watch mesh
Tweaks to gameplay
All kinds of other stuff!
More tense enemy spawn frequency
Better enemy spawn placement
Better Lilac spawn
Fixed eye laser bug
Updated Eyed meshes
Torch changes colour when the enemies are spawning quickly
Alerts for when Lilac spawns
Alert for when monsters start to spawn
Huge update today people!
Made the dark levels lighter
New colourful graphical effect
Fixed enemy movement bug
Added sound effect: “using empty energy”
Fixed screen resolution bug
Redesigned some art
Added a delete scores button
Removed contrast zone
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