Blog

  • ibvo: Vegan House

    In the Chester Indoor Market is a brilliant vegan restaurant by the name Vegan House.

    https://veganhouse.dreamhosters.com/

    I love a banana blossom fish & chips and this was a fantastic one. It had a slice of nori along the bottom which just added to the seafood flavour.

    These fried chikn pieces were absolutely unreal as well.

    Cauli wings are always a beautiful touch.

    It’s a great vibe in there and there are so many more things I need to try on that menu!

    Also when I was trying to find the website I also came across this website. Shoutout to Steve at vegan house, love it!

    http://veganhouse.uk/

  • Androfoco Dev Diary – 30 5 2026

    Hello good folks

    The demo for Androfoco is completed and has been submitted!

    I’ve not released a demo before, so it was a new experience. Priorities were shifted so things that are usually reserved for the release of a game were brought forward.

    This includes stuff like:

    • Creating a trailer
    • Fixing awkward UI bugs that I was putting off
    • Polish on the UI – button prompts and whatnot
    • Sensitivity settings
    • Extra visual flourish, making some particle effects pop better
    • Adding some environmental story telling to a particular map
    • Compiling the credits list properly ( I just scribble it down in a text file as I go along )

    Speaking of the trailer here it is:

    The footage for trailer was recorded entirely using Bazzite Linux so it should hopefully work nicely on Steam decks and the like!

    There is a link in game to open the web page version of the credits. It is more readable on the website and I included hyperlinks to people’s portfolios and stuff.

    I’m not sure when exactly the demo will be available but it should be out for Steam Next Fest from the 15th June and hopefully a little bit before then. I am looking forward to reading people’s impressions about it.

    For the demo I wanted to give an impression what the battle system is like. In the full version, the story mode will gradually add different mechanics so that players can learn how best to use them.

    To grab people’s attention, in the demo you just have access to all the mechanics but all the bots have nerfed cooldowns so it feels more like a PvP battle (if everyone you were playing against was a bit daft!)

    Anyway peace to you all take it easy 😉

  • Androfoco Credits

    Game by Josh Whiteside aka megaeggz Copyright 2026

    Thanks to my wife Katie for being so supportive and also being my adorable guinea pig!

    Androfoo uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2026, Epic Games, Inc. All rights reserved.

    (Unreal Engine 5.7 to be precise!)

    https://www.unrealengine.com

    Psychedelic Illustrations by Galih Putra

    https://galihputra.com

    Noriko illustration by Lexvie

    https://www.fiverr.com/lexie011

    Theme song by Nicole Marie T

    https://nicolemakesmusic.wixsite.com/nicolemariet

    Cursors, crosshairs & button prompts by Kenney

    https://kenney.nl

    Emojis from Openmoji

    https://openmoji.org

    Jetbrains Mono font

    https://www.jetbrains.com/lp/mono

    Base model for Andro from Blender Market / Tashi 59

    https://superhivemarket.com/creators/tashi59

    Environmental Assets from Cosmos by Leartes Studios

    https://cosmos.leartesstudios.com

    Sound Effects and Music Tracks from Ovani Sound

    https://ovanisound.com

    Client Authoritative Characters – Anton Hesselbom

    https://plastburk.github.io/ClientAuthoritativeCharacterDocs

    Advanced Steam Sessions – Mordentral

    https://github.com/mordentral/AdvancedSessionsPlugin/tree/master

    Thanks to the following photographers on Pexel:
    Tim Mossholder – Brick Wall
    Velroy Fernandez – Bubbles
    Rachel Claire – Pirate Skull
    Mikhail Nilov – Streamers
    Clicker Happy – Target
    Marek Piwniki – Meteor
    Hert Niks – Shield statue
    RDNE Stock Project – Gi
    Kevin Blanzy – Snowflake
    Valeria Boltneva – Mirror ball
    Sharath G – Deer
    Scott Webb – Tree Stump
    Felix Mittermeier – Blue Universe
    Ersan Yilmaz – Evil Eye
    Tudsaput Eusawas – Grasshopper

    Thanks to https://artuk.org and the following artists for paintings:
    Young Girl Reading – Frank Huddlestone Potter
    Patrick Heatly – Johann Zoffany
    The Profligate Punished by Neglect – Edward Penny
    Madame Simon – Eugene Delacroix
    On the Balcony – Alexander Johnston
    A Man Vaccinating a Young Child Held by Its Mother, with Other Members of the Household Looking On – Louis-Léopold Boilly (1761–1845)

    Some sound effects generated using BFXR

    https://www.bfxr.net

    Image editing using the GIMP

    https://www.gimp.org

    3D modelling using blender

    https://www.blender.org

    Trailer editing using Openshot

    https://www.openshot.org/download

  • ibvo: crumb together

    https://www.crumbtogether.co.uk

    Crumb Together is an amazing plant based bakery in Childwall, Liverpool.

    This write up is a bit overdue as they have done some amazing cakes for big events for me in the past and they are a joy to deal with and their cakes are delicious.

    I didn’t realise they did savoury stuff until today. That is equally amazing, here are some pizza rolls & cheese twists. As well this eclare is probably the nicest I’ve had in my life.

  • Open Source: Vapeforsake

    Once upon a time I created an app for tracking vape usage with handy graphs and a countdown. Since it is so easy to just go ham on them it is hard to keep track of how much you’re having.

    That’s why I created this app to help reduce your usage. I released it on Google Play a while ago. Google eventually required me to upload a phone number. I didn’t want to post my actual phone number or maintain a separate one just for the privilege of posting on their store so I let it lapse.

    I have decided to post the app on codeberg as open source AGPL 3.0+ license, hopefully it will help some other people in future.

    It is privacy preserving as all your vape data is stored on your device only. It did have ads on it at one point but I have removed them.

    If you wish to see the repository here it is right here:

    https://codeberg.org/megaeggz/vapeforsake

  • ibvo: The Refreshment Rooms

    https://www.refreshmentrooms.com

    This restaurant is a beautiful nautical themed restaurant right on the coast. It does an absolutely delicious vegan roast dinner.

    The roasts, veegetables are amazing. My stupid photography is hiding the gravy. I am not a food reviewer lmao. Parsnips are underrated on a roast as is beetroot. The protein was a nut roast which was delicious and there is a vegan yorkshire pudding sat on top. Amazing!

    A few weeks earlier, we actually came here for breakfast. The only vegan thing they had on the menu was beans on toast. HOWEVER, the staff are absolutely lovely and found out that the sausages were vegan and made us a delicious vegan breakfast.

  • ibvo: Doux Chaton

    https://www.douxchaton.com

    Today I am talking about the amazing Doux Chaton, an awesome Vietnamese restaurant on Renshaw street in Liverpool.

    We had the Tofu Summer Rolls and the Vegan Pho. It is absolutely massive, we had to take some home. It is so good and it comes with a side dish of beansprouts, chilis, coriander etc that you can add to your dish. Just a dash of the chilis make it quite spicy!

    On a previous visit we also had the Banh Mi, that was brilliant as well!

    They have a good selection of bubble tea that is lovely as well. The place is so popular, people will happily queue outside to have some of their brilliant food.

  • Dawn of H’btakh – 10th birthday (?)

    10 years since this weird game came out on Steam!

    I can’t believe it’s been so long. Life was not great back then but I’m grateful for all that support of people helping me through. Give the game a go if you want to play a game with very complicated powers and a really simple gameplay loop haha

  • Androfoco dev diary 4/4/2026

    Hello you wonderful people.

    I am writing with an update from the development of Androfoco. It has been progressing nicely.

    I have been focusing on polishing the game and making the online multiplayer work better because the Steam Next Fest is coming up and I want people to have a good experience playing the demo.

    I don’t compile the game super often because my laptop struggles with it and it takes a while. Probably need more RAM to be honest! Well I am glad I did because the other day I was unable to create a lobby on the online play. This wasn’t an issue with playing the development version of the build. This was probably due to me messing with the Steam plugins when I was putting the achievements in.

    In the end I just had to upgrade the version of Unreal Engine to 5.7 as I had been using workarounds to get around 5.6’s bugs with Steam online play. I’m starting to make good progress getting it resolved now.

    I was hoping that the upgrade would resolve some of the graphical glitches I was seeing with some assets too but I guess I will have to use my imagination to come up with a new solution instead.

    Here’s this week’s video on Gamer’s Tavern!

    This map is called Vernetor and is very bright, green and hilly. The map is perhaps the biggest in the game. As a side effect of this you will explode when knocked even slightly off the main platform which allows for a different sort of gameplay.

    The charge shield I was using in this video is not really a shield. The snowflake will double he percent of health before you malfunction so allows you to stay in your current skirmish for longer. It will also reduce your temperature a little bit! If you use it when you are around 50% it will give you a massive andtage, if you are at about 10% you may have wasted your charge for nothing!

    Androfoco is available to wishlist so please go do that if you like what ya see!

    https://store.steampowered.com/app/3771980/Androfoco

  • Androfoco Preview Gameplay Video – Calverton Rickles

    Hi folks, I am here to present some new gameplay footage of the in development game Androfoco.

    If you like this, I would love it if you gave it a wishlist here:

    https://store.steampowered.com/app/3771980/Androfoco

    In this level there are a lot of trenches were the town has been dug up with staircases leading up to the ground.

    This level is a little spooky, making the fast paced action feel intense.

    Check it out on the Gamer’s Tavern. Very cool peer tube instance! No ads, good privacy

    It is easier to defeat opponents when they are on the surface but make sure you are ready for a fight when you rise. The trenches are most suited to close combat.

    In Androfoco, even if your opponents are far ahead the tables can quickly turn.