Tag: androfoco

  • Androfoco Credits

    Game by Josh Whiteside aka megaeggz Copyright 2026

    Thanks to my wife Katie for being so supportive and also being my adorable guinea pig!

    Androfoo uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2026, Epic Games, Inc. All rights reserved.

    (Unreal Engine 5.7 to be precise!)

    https://www.unrealengine.com

    Psychedelic Illustrations by Galih Putra

    https://galihputra.com

    Noriko illustration by Lexvie

    https://www.fiverr.com/lexie011

    Theme song by Nicole Marie T

    https://nicolemakesmusic.wixsite.com/nicolemariet

    Cursors, crosshairs & button prompts by Kenney

    https://kenney.nl

    Emojis from Openmoji

    https://openmoji.org

    Jetbrains Mono font

    https://www.jetbrains.com/lp/mono

    Base model for Andro from Blender Market / Tashi 59

    https://superhivemarket.com/creators/tashi59

    Environmental Assets from Cosmos by Leartes Studios

    https://cosmos.leartesstudios.com

    Sound Effects and Music Tracks from Ovani Sound

    https://ovanisound.com

    Client Authoritative Characters – Anton Hesselbom

    https://plastburk.github.io/ClientAuthoritativeCharacterDocs

    Advanced Steam Sessions – Mordentral

    https://github.com/mordentral/AdvancedSessionsPlugin/tree/master

    Thanks to the following photographers on Pexel:
    Tim Mossholder – Brick Wall
    Velroy Fernandez – Bubbles
    Rachel Claire – Pirate Skull
    Mikhail Nilov – Streamers
    Clicker Happy – Target
    Marek Piwniki – Meteor
    Hert Niks – Shield statue
    RDNE Stock Project – Gi
    Kevin Blanzy – Snowflake
    Valeria Boltneva – Mirror ball
    Sharath G – Deer
    Scott Webb – Tree Stump
    Felix Mittermeier – Blue Universe
    Ersan Yilmaz – Evil Eye
    Tudsaput Eusawas – Grasshopper

    Thanks to https://artuk.org and the following artists for paintings:
    Young Girl Reading – Frank Huddlestone Potter
    Patrick Heatly – Johann Zoffany
    The Profligate Punished by Neglect – Edward Penny
    Madame Simon – Eugene Delacroix
    On the Balcony – Alexander Johnston
    A Man Vaccinating a Young Child Held by Its Mother, with Other Members of the Household Looking On – Louis-Léopold Boilly (1761–1845)

    Some sound effects generated using BFXR

    https://www.bfxr.net

    Image editing using the GIMP

    https://www.gimp.org

    3D modelling using blender

    https://www.blender.org

    Trailer editing using Openshot

    https://www.openshot.org/download

  • Androfoco dev diary 4/4/2026

    Hello you wonderful people.

    I am writing with an update from the development of Androfoco. It has been progressing nicely.

    I have been focusing on polishing the game and making the online multiplayer work better because the Steam Next Fest is coming up and I want people to have a good experience playing the demo.

    I don’t compile the game super often because my laptop struggles with it and it takes a while. Probably need more RAM to be honest! Well I am glad I did because the other day I was unable to create a lobby on the online play. This wasn’t an issue with playing the development version of the build. This was probably due to me messing with the Steam plugins when I was putting the achievements in.

    In the end I just had to upgrade the version of Unreal Engine to 5.7 as I had been using workarounds to get around 5.6’s bugs with Steam online play. I’m starting to make good progress getting it resolved now.

    I was hoping that the upgrade would resolve some of the graphical glitches I was seeing with some assets too but I guess I will have to use my imagination to come up with a new solution instead.

    Here’s this week’s video on Gamer’s Tavern!

    This map is called Vernetor and is very bright, green and hilly. The map is perhaps the biggest in the game. As a side effect of this you will explode when knocked even slightly off the main platform which allows for a different sort of gameplay.

    The charge shield I was using in this video is not really a shield. The snowflake will double he percent of health before you malfunction so allows you to stay in your current skirmish for longer. It will also reduce your temperature a little bit! If you use it when you are around 50% it will give you a massive andtage, if you are at about 10% you may have wasted your charge for nothing!

    Androfoco is available to wishlist so please go do that if you like what ya see!

    https://store.steampowered.com/app/3771980/Androfoco