1.0.7 brings in some intense balancing. I wanted to create more of a sense of progression in the game so there is now a lot more variation between earlier and later levels. I also wanted to increase the speed of the gameplay.
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Fixed base laser glitch.
Move speed scales differently for enemies.
Laser shot frequency scales differently for Eyed.
Lilac stun point scoring bug fixed.
Lilac speed scales differently.
Introduced multiplier for score streaks.
Nipple upgrade (if you aren’t upgrading your nipple, what are you doing?)
New Lilac stun noise
New watch mesh
Tweaks to gameplay
All kinds of other stuff!
The hints system!
During the intermission screen little hints will be displayed to the player
Made the levels slightly darker
New death animation
Fixes for UI bugs and control bugs.
Here are the download links :
Gameplay Vid from V1.0.0
Fixed a little UI oddness
Lilac walk cycle smoother
Removed +1 for recharge :
Creates infinites on bonus levels
Way too easy to keep combos going on high charge speed
I have been very quiet on the development front haven’t I?
Well I have been quite busy, not to worry.
Here is a very early super sneak preview of a new environment I’ve been working on.
Those with a keen eye will be able to spot a lot of differences between this version and earlier versions. Those with some kind of psychic powers will be able to spot even more.
Well, back to it I suppose!
Thanks for your support.
Dawn of H’btakh on Steam Greenlight: