Huge update today people!
Made the dark levels lighter
New colourful graphical effect
Fixed enemy movement bug
Added sound effect: “using empty energy”
Fixed screen resolution bug
Redesigned some art
Added a delete scores button
Removed contrast zone
Download here :
Recommended specs :
Created for a competition at LayoutVR
An endless on rails shooter!
You must save the city from giant monsters
Your opponents are:
A giant orca
A giant cat
A giant spider
A giant mummy sewer zombie creature
No buttons needed, you just look at things and your laser beams will fire in time with the music.
This game goes on forever because you can’t die and these enemies keep coming.
If any of you people are at GDC today, go down to the LayoutVR booth to see ‘Purple Freizen Howard’ in glorious virtual reality!
I have been very quiet on the development front haven’t I?
Well I have been quite busy, not to worry.
Here is a very early super sneak preview of a new environment I’ve been working on.
Those with a keen eye will be able to spot a lot of differences between this version and earlier versions. Those with some kind of psychic powers will be able to spot even more.
Well, back to it I suppose!
Thanks for your support.
Dawn of H’btakh on Steam Greenlight:
This is TEDIOUS SUNDAY for Asylum Jam 2015.
Made in 48 hours.
You can play it for free here